Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

Sunday, June 10, 2018

Jenny's Past: A Work in Progress

I am working on a scene from Jenny's past, prior to Border Worlds, when she was a college student on earth, and when she earned money as an artist's model for drawing classes (you didn't know that, did you? I didn't either). The scene began as a tiny page thumbnail in my sketchbook, and I have been working it out at a larger size with tracing paper. In this case I am not working from a script, and am learning about the character as I explore this period in her life. More to come.

This is the original thumbnail sketch, about 3 inches wide, made within the last year.
Here are some separate explorations in blue, graphite, and Uni-Ball, wherein I am attempting to find the right age, expression, and attitude of the character. In this scene, Jenny is supposed to be in her early 20s, whereas in the Border Worlds series she was in her late twenties. Not much of a difference, but significant. The top left head has the right balance of youth and inexperience; the bottom right she is a bit too old. I want to get the sense that she is young but tired from all her activities and burning the candle from both ends (she is also on an athletic scholarship).

This the development of that thumbnail, blown up to about 11 inches wide, and elaborated in blue and graphite pencil on canary yellow tracing paper, the kind once prevalent in the drafting industry, but which I have gravitated to for some reason.

Here is the second part.

As an artist's model in college, Jenny takes a break from a pose and puts on her robe.


Again a scene from college. An athlete, Jenny returns from practice, and has an issue with a dorm neighbor who seems a little too preoccupied with recording Jenny for a documentary.
More to follow!

Sunday, March 12, 2017

Border Worlds Commission Drawings: A Spring Break Slew of Art!

It's a fun time at the ol' drawing board these days! With a newly-complete Megaton Man graphic novel in the coloring stage, a 25-anniversary reprint of Splitting Image (with normalman vs. Megaton Man) as an 80-page Giant" coming from Image Comics on April 26, 2017, and the Dover collection of Border Worlds (with a new concluding chapter) arriving in August 2017, fans and collectors are requesting a wider variety of convention sketches and commission drawings spanning my 30-year career as never before!

Here is a selection of drawings I inked over the past week, including a lovely sketch of Jenny in her obsessively-textured space suit! If you are interested in acquiring a custom drawing of your favorite Don Simpson character before the 2017 rush turns into an outright frenzy, please send me an email at donaldsimpson1713 circle "a" symbol gmail period com, and I'll be sure to get back to you.

Pencil drawings in light blue Col-Erase and graphite on Strathmore 400 Drawing, ready to ink.

Partially inked.

Batmegaton, inked.

MODOK inked.

Connie Carlyle and friend, from a sketch started at a comic book convention, inked (and poorly lit).

Aja, the alternate Ms. Megaton Man, and Connie Carlyle, Megaton Man's new sidekick.

Jenny Woodlore, partially inked.

Jenny inked.

Several days worth of work!

More commission art here.

Monday, November 14, 2016

Dover Announces Border Worlds Graphic Novel for August 2017!

Dover Graphic Novels, an imprint of Dover Publications Inc., has announced the Border Worlds graphic novel for August 2017! It is already listed on Amazon.com. The hardcover will be 336 pages, with a new 30-page concluding chapter and portfolio of unpublished art, with an historical overview introduction by comics legend Stephen R. Bissette.


This is the Image Comics house ad which ran in Splitting Image 80-Page Giant (2017), announcing the Border Worlds hardcover.

The official blurb: "With nothing left to lose, Jenny Woodlore joins her brother's ramshackle trucking business on Chrysalis, a huge floating platform on the edge of the galaxy — only to find herself in the middle of a cosmic conflict that could change the very fabric of the universe. This deluxe hardcover collects the complete run of Simpson's epic space drama as published by the Kitchen Sink Press in Megaton Man and its own self-titled series, finally adding an all-new concluding chapter. New Afterword by Stephen R. Bissette. Suggested for mature readers."

Another dust jacket design under consideration.

About the Author

Donald E. Simpson is an American comic book cartoonist and freelance illustrator, most noted as the creator of the series Megaton Man, Border Worlds, and Bizarre Heroes, as well as the official King Kong adaptation. He has also freelanced for nearly every major comic publisher. His most widely seen work are the illustrations he created for Al Franken's 2004 bestseller, Lies and the Lying Liars Who Tell Them: A Fair and Balanced Look at the Right. In 2013, he earned a doctorate in history of art and architecture from the University of Pittsburgh.

Wednesday, December 30, 2015

Year-End Lettering and Inking

So I'm ending 2015 in a completely unexpected way: drawing new Borders Worlds material for the upcoming Dover Publications, Inc. collection coming in Fall 2016! There will be an all-new 30-page conclusion to the 340-page saga that grew from a back-up feature in Megaton Man in 1985 to seven bi-monthly issues (1986-87) and a one-shot (Marooned #1, 1990), plus unpublished art and other goodies. Lettering on the conclusion is now complete; inking in progress. (Whatever possessed me to put so much cross-hatching into this art?!!) Here's a look:



Size of original: 9" x 12", pen and ink on Clearprint Design Vellum.

Tuesday, December 15, 2015

Smash! Skash! A Daring Rescue!

Preliminary roughs for new material I am drawing for the collected Border Worlds, coming in Fall 2016: Rory Smash foils Pinsen's plan to return renegades Drake and Cody Revell to earth. More previews elsewhere on this blog!





Monday, December 14, 2015

Systems of Notation: Script, Thumbnails, Art!

Here are the thumbnails to the remaining new pages I am creating for the collected Border Worlds, coming in the Fall of 2016 from Dover Publications. They are based on a very tight script written in November 2015, so dialogue has already been worked out, although still subject to modification as I transfer to pencil art. When I was a beginner in the 1980s, I usually outline a plot in bullet points on a legal pad, then thumbnailed or sometimes sketched out the art full size on Bristol board. At the time, it seemed logical, if one was thinking of comics primarily as a visual storytelling medium, to think visually from start to finish, i.e., non-verbally. However, if I had to set aside the thumbnails aside for any length of time, I would have trouble remembering exactly what I was thinking based only on the sometime very low-res scribbles (this was a major crisis when I took six weeks off to attend comic book conventions in the middle of production of Yarn Man #1!).

Spoiler Alert: This won't give anything away unless you can read Scribble! (Pencil layouts for some pages can be seen in other posts on this blog.)


During Border Worlds in 1986 and 1987, I worked in an almost bi-polar fashion from issue to issue, working visually (thumbnail) one issue, then script the next (particularly if an issue was dominated by a lot of dialogue), then visually again. These days (the twenty-first century), I find that a full script is best even when a particular sequence is predominantly visual or non-verbal. This may seem counter-intuitive, but it is far easier to type "close up" than to sketch a close up, even in a scribbly thumbnail. I also refine the dialogue, describe the panel compositions in great detail (who is in the foreground, background, left, right, directions characters are facing, camera angles, etc.) and often character psychology and what the reader knows or doesn't know. Alan Moore is the only writer I have worked with who works to such a degree, and his artistic success speaks for itself. (Most comic book writers compose scripts that are very schematic, like recipes, that keep the illustrator in the dark unnecessarily, as if they were a member of the audience who needs to be kept in suspense instead of a member of the creative team whose job it is to convey the ideas to the reader. It's like baking something without knowing exactly what, and I have to read the script three times to figure it out, before I have a handle on what needs to be drawn.)

My own scripts enable me to describe the events going on in my imagination, and pick up where I left off, even if I have to set aside a project for any length of time. Besides, every project of any length requires multiple working sessions over days, weeks, or months (and in the case of Border Worlds, years and decades), so a solid notation system enables me to resume work each session without guessing, "What the heck was this indecipherable little scribble supposed to mean?" (We'll see how well this system works when I return to Megaton Man, for which I have fully scripted issues #4 and #5 of a new series; I was laying out the fourth issue from a full script when Dover called wanting Border Worlds!) Stay tuned for more updates during 2016!

Sunday, December 6, 2015

Sparky and Jenny: The Sequence That Has Taken Forever!

Here is the original art for a page first sketched circa 1998. The main characters were inked sometime thereafter. This weekend (2015) I've finally completed the backgrounds and some of the textures on Jenny's spacesuit (eventually, I finish what I start!). Matching my old stuff often presents a challenge, but this scene was pretty well realized in my sketchbook (right), and I think holds up pretty well. In the fall of 2016, Dover Publications will be collecting the complete Border Worlds including the original Megaton Man back-up features and all black and white issues, with 30 new pages of story and other unpublished goodies. Stay tuned for more details!

Brush, pen and ink on Bristol board (left) and original sketchbook (right) of a new page for the upcoming Border Worlds collection, coming in 2016 from Dover Publications, Inc.

Jenny marches off after she discovers Dr. Beecher has already left Stardome for good, and can't help stop Drake and Cody's deportation back to earth.

Original roller-pen sketch, circa 1998.

Jenny flies without heeding Sparky's sensible warning that she should have checked her fuel gauge after using the jet pack for such an extended period.

Original sketchbook layout.
If you would like to own an original drawing of Jenny or any of the Border Worlds cast, please visit the Don Simpson Commission Art Price List page and contact me!

Tuesday, July 8, 2014

"Appropriating" Stephen D. Sullivan: Anatomy of a Swipe!

Here is a Uni-Ball sketch I made on canary yellow tracing paper from a print out of a figure from the cover of Steve Sullivan's Zombie Shark. The author and illustrator uses part of the image on his Google profile, and I fell in love with the pose (or "gesture," as they say in fine arts, or "motive" if you are Sir Kenneth Clark). In any event, it suggested a pose for Jenny Woodlore, so I traced a print out, and this is what I got. I'm going to blow it up again and trace it some more, something like what I imagine to have been Gil Kane's method of developing figure drawings, until I have something that will almost be original! If all goes according to plan, Steve will never find out...!

Sketch, approximately 8 1/2" x 11".
Sketch next to black and white printout; actual detail.
I must say that usually when I swipe (or "study," as I prefer to say), I simply copy the figure, that is to say, I just look at the original and eyeball it, drawing it freehand on paper, with the print or online source in view. Most such studies remain in my sketchbook, although some can lend themselves to repurposing. I never used to swipe in my early comics, if only because when I copied a photographic source of some sort it always stuck out like a sore thumb. Now I am able to make changes as I did here (reducing the bust and augmenting her calcaneus (heel bone). Tracing usually doesn't yield very useful results, and in this case she is a bit too "butty" in the way her torso is twisted, that I may address if I develop this further.

Friday, July 19, 2013

Sunday, July 7, 2013

Freefall: Sketches and Art for a Post-Marooned Jenny Sequence

At the end of Border Worlds: Marooned (1990), Jenny Woodlore had made her way by jetpack to the penthouse abode of Dr. Oliver Beecher, only to find Sparky the robot with the message that the good doctor had already evacuated Chrysalis, the domed city. A scene was subsequently sketched out and partially finished realized as finished artwork in the 1990s, reconstructed her from extant materials. In it, Sparky plays a recording made by Beecher for Jenny on a Contraptoid-like robot, informing her that the space station is on a collision course with a neighboring planet. 



Jenny, already exhausted from her climb out of the bowels of the space station, and devastated by the arrest of Drasin and Cody and the loss of the hotrod, straps her jetpack back on to leave the penthouse. Her depleted fuel supply is used up before she can land in the park below, and she freefalls through the trees, protected only by her space suit. Crashing to the ground, she is assisted by onlookers, and staggers to her feet only to collapse again in a fountain. After she revives, she makes her way to a tramway that takes her back to the hangar on the outskirts of the plate of the space station. Removing her space suit, she collapses in tears in the shower, and finally passes out, nude, on her bed. The conclusion of this sequence marks the approximate halfway point of the story material planned for Border Worlds.






















Below are several sheets of chisel-point marker sketches from the same sketchbook. The appearance of the Meddler and Rory Smash on one of them date these to around the time I was working on Bizarre Heroes, and particular the final issue (#0), when I was contemplating a time-travel crossover.